Started the combat system: soft targeting, delayed attack zones for bosses, AOE shapes, network packet batching, ping-adaptive world rendering, and ad...
Avolt Online
Dev
AvoltOnline - Lag Compensation and Animation Replication
Lag compensation, animation sync, client-side movement prediction, and a server-side neighbor grid — AvoltOnline's networking is taking shape.
Avolt Online
Dev
New game: Mine Down - Dig Deeper
My new game Mine Down - Dig deeper is now available on Google Play.