Blog
Avolt Online - Combat System Beginnings
Started the combat system: soft targeting, delayed attack zones for bosses, AOE shapes, network packet batching, ping-adaptive world rendering, and ad...
Avolt Online
Dev
AvoltOnline - Lag Compensation and Animation Replication
Lag compensation, animation sync, client-side movement prediction, and a server-side neighbor grid — AvoltOnline's networking is taking shape.
Avolt Online
Dev
New game: Mine Down - Dig Deeper
My new game Mine Down - Dig deeper is now available on Google Play.
Mine Down - Dig deeper
Updates
Projects
Mine Down - Dig deeper
5
Rescraft J2ME
3.0.5
7064
Castle Towers TD
0.1
418
Pumpkin Bob
0.1
418
Factory Project
0.0.1
82
Mine Down
1.1
526
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